Quick Question: is the stat boost pl/str x1.3 or pl/stat x1.3 Weapon Mastery/Fusion
– Requirements: 1.500 intelligence. 1.000 words explaining how you learned to use the technique effectively. Also Requires: Level 3 Double Attack. *Note that once two weapons are fused they can't be unfused. For simplicity purposes, this technique only works if both bladed weapons provide the same stat boost.*
– Gain: This technique allows the user to fuse two of their weapons together in order to gain a combined stat boost from them. The abilities are also combined. The moves can only be fused with Double Attack. The formula for determining the stat boost for the weapons are as follows: (stat 1) x (stat 2) = total stat boost. The pl boosting moves must follow the same formula. Weapons that have different stats (such as speed and strength) do not get any stat boost. However, the new weapon now has strength x1.2 and speed x1.2 when it is being used.
-Improved Effects: The level of each stat boost increases to the next.
-Blade Weapons: Basic Piercing and Improved Slicing (x1.3 / x1.3 respectively) increases to Improved Piercing and Ultimate Slicing (x1.5 / x 1.5 respectively) and vice versa. Ultimate Piercing (x 1.8) gets Basic Slicing (x1.2) and Ultimate Piercing (x1.8). Ultimate Slicing (x1.5) gets Basic Piercing (x1.3) and Ultimate Slicing (x1.5).
-Ranged Weapons: Very Hard to dodge effect for free (bullets / arrows / ammunition at speed x1.5 to see if it hits); Choose either improved piercing or slicing or explosive type of bullet.
-Bludgeoning Signature Weapons: Give me the improved effects for this type of weapon...caz i have no idea how it'll improve.