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Welcome, Gaijin · RSS 2024-10-16, 2:20 AM



Quests


Don't know where to start? Try doing a quest! In this first page, we'll show you the most generic types of quests:

Basic Training: Sensing Training :  Unless you undergo a specialized sensing focus training, you won't be able to use any of the abilities having a higher sensing allows you aside from the higher Sight Speed. 
  -Requirements: 500 words explaining how did you learn to feel the energy of other things around you. Uses that month's one up and you
                                do not gain pl for it. In the case of meditation-less people like a saiyan, it requires a 7 days meditation. 
  -Gains: May actually use the special sensing effects  { i.e: the "can feel auras in a radius of 1 mile" at 100 base sensing}


Basic Training; Kaiho :
A technique that allows you to project your strength out of your body through your hands in the form of an invisible shockwave.
  -Requirements: 250 words telling how your learned to control your ki and use it offensively.
  -Gains: A level 1 technique called Kaiho that allows you to shoot an invisible shockwave that pushes anyone x1.3 times as strong as you.
                 Deals no damage.

Basic Training; Ki Shot : Every character in the dragonball world knows how to shoot energy. This quest is simply to tell how your character learned to do so.
  -Requirements: 250 words telling how your learned to control your ki and use it offensively. Must have Kaiho.

  -Gains: A level 1 technique called Ki Shot that allows you to shoot basic blasts in the form of an energy ball or wave at your normal pl.

Basic Training, Bukujutsu / Flight : Flying is a very comon ability in the dragonball world. Through a basic training quest, you can tell us how your character learned to do so.
  -Requirements:  250 words telling how you learned to control your ki and keep it constant.
  -Gains: A level 1 technique called Bukujutsu that allows you to fly through the use of ki.

Basic Training, Powered Up : A basic transformation all characters can learn. It can't be used along with another transformation.
  -Requirements: 250 words telling how you learned to harness your inner power.
  -Gains:
A special transformation called Powered Up that gives you a boost according with your level when active:
               
Lv 1: x1.5 pl; str x1.1, spd x1.1
                Lv 2: x2 pl; str & spd x1.25
                Lv 3: x3 pl; str x& spd x1.5


                Humans and aliens take a little longer to get equivalent levels of Powered Up:
                Lv 2: x1.5 pl; str x1.1, spd x1.1
                Lv 3: x2 pl; str & spd x1.25
                Lv 4: x3 pl; str x& spd x1.5

Advanced Training, Ki Blast : An improvement of Ki Shot also common to see being used by characters in the show.
  -Requirements: 500 words telling how you learned to improve your offensive powers. Must have Ki Shot and be at least level 3.
  -Gains: A level 3 technique called Ki Blast with a very basic area of effect { 1 meter per 10.000 pl } . Can use 5 times per battle.

Advanced Training, Renzoku Energy Dan : The ability to shoot any technique up to level 2 in rapid sucession, making it hard to dodge.
  -Requirements: 500 words telling how you learned to manage your energy well enough to shoot blasts so fast. Must have Ki Shot and
                                be at least lv3
.
  -Gains: A level 3 technique called Renzoku Energy Dan that allows you to shoot low level lenergy blasts in rapid sucession. Can't use
                energy attacks for 1-2 posts { depending on the level of the used technique } after this. This is very tiring and may be done 5 times
                per battle max.

Advanced Training, Charged Flight : When flying, you may now boost your speed by encasing yourself in a ball of energy. You'll use up much more energy than in normal flight, though.
  -Requirements: 500 words telling how you learned to exert so much energy and keep it constant. Must have Bukujutsu / Flight and
                                must be at least lv 3

  -Gains: Level 3 technique called Charged Flight that allows you to fly around at 30% higher speed { won't affect your aim, only movement! }but
                it's very tiring. After 5 posts use max, will turn off and cannot use again for another 3 posts. Can't use energy attacks for 1 post
                after you turn the Charged Flight off.

Advanced Training, Unlocked Potential: An extension of Powered Up that stands in place of transformations.
  -Requirements: 500 words telling how you learned to harness your inner power.
Must have Powered Up and be at least level 3
  -Gains: A special transformation called Unlocked Potential that gives you a boost according with your leve when activel:
                Lv 4: x4 pl; str & spd x2
                Lv 5: x5 pl; str & spd x2.5
                Lv 6: x6 pl; str & spd x3
                Lv 7: x7 pl; str & spd x3.5


                Humans and aliens take a little longer to get equivalent levels of Unlocked Potential:
                Lv 5: x4 pl; str & spd x2
                Lv 6: x5 pl; str & spd x2.5
                Lv 7: x6 pl; str & spd x3
                3.500.000 base pl: x7 pl; str & spd x3.5

Learning Ability: A special ability developed / gained by your character somehow.
  -Requirements: 500 words describing / telling how your character came up or gained this special ability. Must have at least 500 INT
  -Gains: May create one Learning Ability { remember, these cannot boost stats! }

Double Attack: The ability to combine 2 techniques into single one, for a more devastating move. This has a total of 3 levels, with each
 allowing better combinations.

  -Requirements: 1.000 words per level. Requires the lv 1 in order to quest for the lv 2 and so on. Must have at least 500 int per level
  -Gains: The ability to fuse two moves together for a greater effect or to use one more offensive move in a post.
If two warriors know this
                move, they can combine 1 of their moves and make the attack's powerelvel x1.5. Either way, this can be used once per battle.
                Lv 1: May combine basic moves { lv 1-3 }
                Lv 2: May combine advanced moves { lv 4-6 }
                Lv 3: May combine lv 7 moves



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